BLACKBURN: REFRAMED
MArch Manchester School of Architecture | 2020 | Town Centre, Blackburn
Blackburn: Reframed forms the final part of a three phase project that explores how technology is affecting our perception of the world around us and where it may head as we develop Augmented Reality technologies into our every day spatial experiences. The research for this work is grounded in the works of Guy Debord and Michel Foucault who have both discussed how our "normal" every day is formed and largely imagined. Society believes in imaginary concepts every day such as money or borders but now we can bring the imaginary into our physical world through the use of AR technology. 
This project was preceded by, two earlier projects: "The Borders of Reality" and "The Value in the Virtual"
Blackburn: Reframed imagines a future scenario in which physical architecture is reduced down to a base that digital forms can be mapped onto and the world is viewed through a pair of Augmented Reality Glasses. The project uses three different virtual profiles collected through Google Ad tracking to show how three different people might experience the world differently but again how they might connect through their similarities. Art and Popular Culture is intertwined with your daily experiences and the Architect functions in the digital more than the physical. The main output for this project was a video where this future world is brought alive.
Each filter was created using google data to form a 2d collage of visual elements that would form the basis of a 3d spatial overlay that gets displayed in the video. The three filter collages are shown below. Click on each one to enlarge. 
Zeeshan's Google Data Collage
Zeeshan's Google Data Collage
Hamzah's Google Data Collage
Hamzah's Google Data Collage
My Google Data Collage
My Google Data Collage
PRESS PLAY ON THE VIDEO ABOVE 
The Blueprint documents below show describe how the different layers of virtual worlds interact with the physical and how augmented reality technology is giving digital form a sense of place and space. The future architect may implement digital interventions into the physical world to be accessed through AR wearable technology.
[AR]chitectural Spaces
The video below shows a series of different spaces and how the introduction of convincing augmented reality technologies might change the way we design and use spaces. 

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